/******************************** SB Guardian Beta 1.4.2.3b **************************


/******************************** Installation HL1 ***********************************
**********************************************************************************
/* Using SB Guardian without MetaMod:
/* open liblist.gam in cstrike
/* LINUX: change	gamedll_linux "dlls/cs_i386.so"		to	gamedll_linux "dlls/sbguardian_i386.so"
/* WINDOWS: change 	gamedll "dlls\mp.dll"	to	gamedll "dlls\sbguardian.dll"
/* save and close liblist.gam
/* copy the binary to cstrike/dlls
/* The Server needs a full shutdown and start in order to load the sbguardian binary
/*********************************************************************************
/* Using SB Guardian with MetaMod:
/* open cstrike/addons/metamod/plugins.ini
/* LINUX: add the line:		linux addons/sbguardian/sbguardian_i368.so
/* WINDOWS: add the line: 	win addons\sbguardian\sbguardian.dll
/* copy the binary to cstrike/addons/sbguardian
/* restart the server
/*********************************************************************************
/******************************* Installation Source (CSS, TF2, DODS) ************
/* Using SB Guardian with MetaMod:
/* copy hl2/cstrike/addons to your server's cstrike folder
/* rename hl2/cstrike/addons/metamod/sbguardian_mm.xvdf to sbguardian_mm.vdf
/* restart the server
/*********************************************************************************
/******************************* Installation Source (CSS, TF2, DODS) ************
/* Using SB Guardian as a VSP Plugin:
/* copy hl2/cstrike/addons to your server's cstrike folder
/* rename hl2/cstrike/addons/sbguardian_vsp.xvdf to sbguardian_vsp.vdf
/* restart the server
/************************************** FEATURES *********************************

/*********************************************************************************
/******************** CVars ******************************************************
/******************** sbg.cfg is located in **************************************
/* HL1: cstrike/sbg.cfg **********************************************************
/* HL2: cstrike/cfg/sbg.cfg ******************************************************
/*********************************************************************************
/* sbg_wh 1/0		- turns WHBlock on/off
/* sbg_cvarcheck 3/2/1/0- turns CVarCheck/Block on/off (1 = kick player, 2 = only inform you, 3 (HL1 only) = let pop up a menu where ppl can choose to let their cvar fix (=no kick) or not (=kick))
/* sbg_antinoflash 1/0	- turns NoFlashBlock[only FULLFlash] on/off
/* sbg_rcon 1/0		- turn RconLock on/off (makes rcon_password unchangeable. You NEED to restart the server with a new config to change the rcon)
/* sbg_checkfov 1/0	- turns fovcheck on/off (increased performance of whblock and blocks aimbotter from turning around with aimkey)
/* sbg_updatesystem 1/0	- turns updatenotification and autoupdating on/off (autoupdating will not work for hl1 standalone, but the notification will work)
/* sbg_warmodus	1/0	- turns WarModus on/off: standart cvars for blocking will be restored, autoupdating will be turned off and some sbg commands will be blocked
/*********************************************************************************
/*********************************************************************************
/****************************** Register CVars for CVarCheck *********************
/* sbg_registercvar "CVARNAME" "VALUE" MODUS
/* MODUS:	0 - the cvar needs to be that value
/*		1 - if the client's cvar is bigger than the defined
/*		2 - if the client's cvar is smaller than the defined
/*********************************************************************************
/* example:
/* sbg_registercvar "ex_interp" "0.08" 1
/* If now someone joins with ex_interp bigger than 0.08, he will be kicked or sbg informs u about that. (regarding to your sbg_cvarcheck value)
/*********************************************************************************
/* sbg_listcvars - list all blocked cvars
/*********************************************************************************
/* sbg_removecvar NUMBER - removes a blocked cvar by number (sbg_listcvars shows the specific number for a cvar)
/*********************************************************************************